package model

// ServerDoc
// @Description: 游戏服务器
type ServerDoc struct {
	Id                string `bson:"_id"`
	GlobalMailVersion int    `bson:"GlobalMailVersion"`
}

func (doc *ServerDoc) CollectionName() string {
	return "gameserver"
}
func (doc *ServerDoc) Id_() interface{} {
	return doc.Id
}
func (doc *ServerDoc) IdString() string {
	return doc.Id
}
